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I was under the impression that heals didn't generate any threat beyond ([amount healed]/2)/[number of mobs in combat]
I think that the "threat problems" people are noticing stem from our ability to be passively healing on many targets at once. Say an AE goes off, and you lifebloom 5 targets. Assume one mob, you're now doing (let's assume lifebloom ticks for 200 per stack) 500 threat per second just with lifebloom. Add in a knockback and...squish.
I have yet to see convincing arguments that different heals have different innate amounts of threat, or that crit heals generate more threat beyond the fact that they are bigger heals. I was under the distinct impression that a threat modifier on crit anythings were a myth.
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