Originally Posted by Beregon
Certainly class abilities come into play in the end result, but each class has a miriad of abilities that affect their actual dps and in general they end up balancing out.
Based on Feral weapons at Level 60 druids were balanced around them using 2-H DPS equivalent paws. However, they're scaling as if they were 1-H. Imagine if warriors could only use "warrior only" 2-H weapons and the base DPS for those weapons went up at the same rate as the base DPS of daggers for rogues...that is the situation druids are in right now.
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You're making an assumption that they balance out, which I'm not sure that there's evidence for. I'm not saying that there isn't a problem; I'm just saying that the problem will not be exposed without looking at stats on other slots and the effect of their abilities.