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Hit is always better, point for point, than any other stat until you cap out at 16. Good rule of thumb is 1 Hit = 1.5 Damage = 2 crit. This is not a hard and fast rule, it will not always be true, but using it will give you a reasonablly close aproximation of what the stats are worth relative to each other.
As to spec, shadow based destruction is a great spec if you have the gear and the mind for it, as worth of a raid slot as any other warlock spec. Fire destruction, on the other hand, is inferior DPS wise to shadow destruction, affliction, and even felguard. That's just for personal DPS, if you factor in ISB uptime on any of the other builds than fire falls even further behind for overall raid damage.
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