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I kind of like the Lordaeron Arena on my 2v2 rogue/mage team. Teams that turtle in the start area have never really given me trouble but it could just be our team (invis + stealth ftw!)
I can think of a few things to fix it... maybe an object in the middle you can interact with that drops some kind of aoe into the starting bases, but it can't be used in combat and has a pretty long cast (so you can really only use it if the other team is actually turtling). I'm not sure how well it would work, but it's an idea for forcing teams out of the starting zone...
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