Originally Posted by Tasonir
Falkon got it right above. The long explaination is as follows:
I did not give warriors 0% dodge. Or rather, I did, because I also assumed the druid has 0% dodge. I calculated damage taken per hit landed, which has nothing to do with your avoidance.
The reason that druid avoidance is required for the calculations is that you have to find out what % of HITS are crushing blows. Not what % of swings are crushing (which is always 15%). But if you dodge/miss 40%, then you are hit 45%, crushed 15%, and so it's 3:1.
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Maybe I am misunderstanding this point, but if you had more avoidance the amount of times you got hit reduce and thus the ratio of hits to crushes would increase and thus the average hit the druid took would actually increase e.g. if you take that 55% figure another druid mentions in the thread, you would be hit 30% of the time with a hit to crush ratio of 2:1 and your average hit up to 4000.