Originally Posted by Tasonir
That is correct; as your avoidance goes up, you remove hits from the table but not crushings, so average hits will increase. It's not practical, but if you imagine a druid with 85% avoidance, you would be hit for the crushing value at all times.
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My point was that by underestimating avoidance levels your calculations were actually biased in a druid's favour.
Although saying that, other than as a means to prove to your guild that druids can tank too, I am not sure of the usefulness of the actual stat generated anyway. The crucial question in tanking is can the tank survive the worst case scenario rather than how much damage is taken on average because an average hit will only kill a below average tank.
Personally, I complain when my OT isn't a druid, they are just far more useful than a 2nd prot warrior on the vast majority of fights.