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as someone who uses an affliction warlock + shadowpriest combo in our 5v5 (we've gone 24-2 with our makeup of Affliction Warlock/Shadowpriest/BM Hunter/Resto Druid/Holy Paladin), the key flaw about your group is you have no rogues or shamans. We fear those two classes the most. Secondly, you have no purge, thus if any one of us gets down low, a simple BoP can save our butt.
Generally, we always focus-fire the warrior first, because with the number of CC's we have to control healers (silence, spell-lock, fears, cyclones), it's not hard to drop him at all. Yes, we only have 3 DPS and 2 Healers, but 3 DPS is really all we need to burst him down. And by killing the warrior, we not only make it a 4v5, but we take out the most threatening target in your party and the only one we can't fear.
The main thing you can do, however, (and I don't see a lot of warriors do this) is play defensively. Switch to defensive stance if you see you're being focus-fired, spell-reflect, intervene to your healers, don't blow death wish so early, pillar dance, etc. While our combo doesn't rely on 3-min burst cooldowns like mages, the shadowpriest can run out of mana after a minute, and at that point, we're severely handicapped.
The main reason affliction warlock + shadowpriest is becoming more prevalent in 5v5 is due to the fact that there's nearly always a warrior and paladin in every group. And that's what we love to see. Just as in 2v2 and 3v3, it's rogues, frost mages, other warlocks, shamans, and disc/holy priests that give us trouble.
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