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Old 05/30/07, 3:01 AM   #33
Andemoni
Glass Joe
 
Blood Elf Paladin
 
Twilight's Hammer (EU)
Originally Posted by Tectonic View Post
Destroy their paladin first. Silence him to prevent the bubble.
We do not have a priest in the team, so this option doesn't really work out so well. Silence doesn't prevent using Divine Shield, anyway.

Originally Posted by Tectonic View Post
Use your teams strengths to your advantage. Both of your teams have massive DPS, lots of CC, but little healing. Whoever goes on the defensive loses.
We don't play defensively, we play offensively. We just die faster than they do.

Originally Posted by Tectonic View Post
You must force them on the defensive at all costs and keep the initiative. Make them react to your traps, cyclones, Silencing shots, sheep and ice block. Almost all of their classes have a dispell but you can force them to waste precious seconds getting rid of annoyances. Use those seconds to sneak in as much damage as possible.
The problem is, that their dps isn't really affected by our movement or crowd control; it just ticks away while we struggle to survive. Our dps, on the other hand, is completely annihilated by proper crowd control, much like any other setup's. When we use crowd control, we make a trade-off; damage for mitigation. When they use crowd control, they simply gain ground on us. There's no downside for a warlock to start casting chain-fear or CoT spamming after the initial DoT volley has landed, and I believe this is something that needs to be looked at by Blizzard.

Last edited by Andemoni : 05/30/07 at 3:10 AM.
 
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