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Old 05/30/07, 3:47 AM   #38
Zerakor
Von Kaiser
 
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Draenei Shaman
 
Kazzak (EU)
The strength of this combination lies in the the fact that its TWO warlocks AND a s.priest put together. Make resilience effect dots and any warlock roaming around by himself (i.e. no other lock or s.priest in the team) will be so severely nerfed youll find them almost non-existant in arena unless partnered with a s.priest and/or another lock.
Only as nerfed as every other class is when they are facing a resilience stacker.

Originally Posted by obsolete View Post
The counter argument to this, from the warlock perspective, is that if resilience is to effect dot damage... then it should also effect the normal damage caused other classes (non-crit based damage). But then if this was the case.. then what is the point of resilience in the first place? then it just acts like a type of armour value which effects both melee and spell damage.
The problem with this argument is that a very large part of a crit based class damage is remove with resilience, say a total 10% dps loss at x resilience (Can't recall the number at the moment, but its somewhere around 250 for a 200% crit class with 25% crit (not accurate)) would lower said class damage even more, and to balance this out with dots, the suggested reduction would be even bigger (for the dots that is), ending at a balanced level.


Its a lot of should and buts in a discussion like this (I have 'hosted' a 20+ post regarding this matter on the official forums, where I surprisingly enough got some good arguments), but ultimately when you look at it, you have to keep to the facts:


Resistance reduces spell damage. Not just dots, but all spell damage, including crit based classes damage. Can be countered with -res and a trainable warlock curse.

Armor reduces all physical damage, can be countered by various items and a rogue or a warrior.

Resilience reduces crit percentage and crit damage, meaning a roughly 10% dps loss for all classes and specs except affliction and shadow. Can only be countered by stacking more crit, but this will only help on 'half' of the stat.


This is only obvious when you fight teams with proper arena gear, when a warlock/priest retains his previous dps, while everyone elses dps is dropped by x% (10% in this example).
I wouldn't go as far as saying resistance should be the counter to dots, as it is also a counter to all other spells, and they have to meet resilience as well.

Overall I'm pretty confident when I say that I think Blizzard is aware of the issue, and when resilience eventually skyrockets in season 3 (+- ), people will start to notice.
 
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