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Saying that all Ace2 mods are made with perfomance in mind is completely wrong, many mods Ace are badly written even. Besides all of the Ace addon UI somehow look really shitty imo, so I'm trying to avoid it as much as I can.
When I was looking for arena point mods I've found an ArenaPointer which was a 50kb addon utilizing about 500kb of libraries while using only few functions from them. Now ppl might say that it's cool since there is many mods using same libs, but hell no, I'm not using any besides SCT and SCL. Since then dependencies were removed, but fact is that some Ace mods are kind of "hey this mod is cool, I can rewrite it using craploads of Ace libraries and everyone will cheer to me".
Sometimes using generic libraries is bad idea even - take a Glory as example. User hardly have many pvp/battleground mods, usually just one. If it does not utilize all the library functions it is basically a waste to keep it in memory.
As for KTM - it does it's job very well atm and cpu usage is the same in combat whether you use polling or event method - that's what matters. I really dont care at all about if my cpu does something when I'm afk, so sticking with KTM
Last edited by Elhana : 05/30/07 at 4:35 AM.
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