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Old 05/30/07, 12:37 PM   #26
marcusescano
Glass Joe
 
Gnome Warlock
 
Aman'Thul
I'm in the centralisation camp but instead of moving things to the bottom of the screen, I use alpha transparency to trade off clutter with quick access to information.

Attached two screenshots to illustrate:
1) In party, in combat (outdated action bar positioning);
2) Solo, in combat (action bar closer to centre; shows a debuff on me).

Screens are from my warrior alt but I use the same setup for all characters. I'm a keyboarder using mostly default keybinds.

When I play warlock my attention is mostly on the dot timer (centre/right). When I play warrior my attention is mostly on the action bar (below centre). When I play priest my attention is mostly on Grid (lower centre/left) and the party frames (for pets).

Generally my attention will flit between the aforementioned focus area, the immediate playing field, my health and mana/rage bars, Grid (checking debuffs, health & aggro), my debuffs, threat meter, dot timer, trinket bar (checking cooldowns), and the "Here & now" chat window.

(This chat window fills the space between the trinket bar and the action bar. It consist of the party channel, yells, tells, whispers and emotes, including mob emotes.)

Buffs, debuffs, and dot timers expand upward. Grid expands left for raids.

On my warlock, pet frame is directly left of my unit frame, pushing Grid further outside. Pet bar replaces the class bar shown here.

Party pets are to the left of the party member, target to the right, debuffs above, buffs below. I'm not happy with my party frames. Keeping the portraits is an indulgence.

When I'm guilded, the guild channel is in its own window bottom centre of screen.

Cast bars aren't shown, but my cast bar overlaps the trinket bar and top of the Here & now chat. Target cast bar is above centre. Both cast bars are tall & wide, very obvious when present.
Attached Thumbnails
prufrock_2.1_ui_1.jpg  prufrock_2.1_ui_2.jpg  

 
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