Originally Posted by Tasonir
So, if we're meant to be poorer tanks because we provide other utility, my question is...what utility? The class as a whole is very versitile, of course, but if we are going to MT a boss, then our (non-tanking) utility drops very nearly to zero. You can't shift out while tanking a boss to cast innervate/battle res, you certainly aren't healing, nor do you provide DPS-level damage (although it is slightly higher than a prot warrior).
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You seem to be misguided. Of course a Druid will never MT a raid boss, but they are a much better choice for a tank over a Paladin or Warrior in the raid for their ability to switch duties as the fight changes. Tank Magtheridon add, then DPS him. Tank Leotheras, DPS in demon stage (or be able to actually kill your Inner Demon =p). Tank Hydross add, DPS the last one down. Tank Morogrim murlocs, DPS Morogrim. Tank Al'ar add, DPS the second one. And the list goes on and on. This wasn't really practical before 2.1, but since our tiered sets are now great for DPS and tanking, the hybridability (?) of Druids is actually possible.
Druids would be apeshit overpowered if they tanked better than Paladins.