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I crafted my DT 5 days ago, and switched from pole/axe to mace spec after a LONG time.
We mainly play 3-3 ( around 2k rating with priest/pala/warr -usually at least - ) and play 5-5 very casualy on a rating fluctuating from 1700-1950 at best.
On 3-3 I do notice that I am missing 4% crit BUT tbh the stun-lock procs imo up to now make up for it. It is nice to crit like a mad man, but the stuns that ARE often are a completly different ball game.
At the moment I am on 37.xx crit in Battle stance, but I still need 2-3 upgrades crit wise that will push it on the north side of 29% in battle.
Not to mention the extra HP that are always wellcome.
In 5-5 I do not notice the proc SO much since there is always someone else healing as well, or because it is crowded and I believe 1 stun does not do THAT much.
In 2-2 and 3-3 the mace is king for me atm, looking forward for T3 that is inc soon.
I am also debating about the current enchant.
I decided to mongoose it so I try it, but I am not over the top yet with it.
I like the 3.x% more crit when it procs, but on the long run maybe the passive 35 agi or 70 AP would be better.
Need to test bit further, but I am not very satisfied atm.
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