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Old 06/06/07, 9:31 AM   #819
dukes
Bald Bull
 
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Tauren Druid
 
Al'Akir (EU)
Theres a few other options:

Scarab of Displacement (Hydross) - 35 static defence, trinket. Bonus of on use effect for more defence.
Timelapse Shard - 24 static Resillience, Trinket. Bonus of 27 stamina.
Adamantite Figurine - 32 defence static, Trinket. Bonus of on use effect for more armour.
Brooch of the Immortal King - 32 defence static, Trinket. Bonus on use effect for 1250 more health.
Resillience on Chest - 15 static resillience, Chest Enchant.
Resolute Cape - 21 static resillience, Cloak. Also has decent armour and stamina (almost of the order of Thoriumweave).
Pendant of Triumph - 17 resillience static AND gem slot (yellow).

There are numerous Epic gems with resillience on that you could try getting too - theres a couple of really nice ones like the Steady Chrysophrase (6 stam/5 resillience), Beaming Fire Opal (5 dodge rating and 4 resillience), and Mystic Lionseye/Sublime Mystic Dawnstone (10 resillience). Combine these with items like the Necklace of the Deep/Pendant of Triumph, and you can get some pretty hefty crit-reducing items. According to Wowhead theres also an 8 resillience gem (Dawnstone) but I can't confirm anything about whether it's actually in the game or not (never seen it before).


I'm planning on ditching the PvP belt for the Belt of Natural Power as soon as I can (i.e. it drops in one of our raids when I'm there) and swapping the Timelapse shard back in to my gear. Obviously this means I've got a bit of a problem as then if I switch out the gloves for T5/6 I'm a bit screwed on crit immunity. Might go for a Resolute cape (if I'm not bankrupt after the belt, I would be after that.) or one of the trinkets (probably the Brooch as I think I sold my adamantite figurine). I might even just give up on crit immunity against bosses - the number of times I actually tank a skull level mob is maybe once a week at most, and then it's for a very minimal amount of time. Might even end up grabbing a Soulpriests Ring of Resolve and getting rid of my Heroic Badges ring.

Anyway, I think there's plenty of options for crit immunity, you just have to give up other things to get them, which is a good design mechanic. Providing exact upgrades that you will always go to regardless, without losing anything by going to them reduces the number of choices and is a pretty boring way to have to gear your character.
 
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