06/06/07, 1:35 PM
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#48
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Asleep at the wheel...
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Just posted today:

ItemValue displays the value of items (based on StatSets you can define) in their Tooltips. Similiar to HunterAEP, TankPoints, Pawn.
Main Features:
* ItemBonusLib to scan Items
* Many customization possibilities for the compare function (delta, absolute, percent)
* Unlimited number of Sets and SetTypes (I'm working on a Rogue Set atm.)
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o The default Set is "StatSet" which lets you define a value for every (useful) Stat ItemBonusLib provides.
* The Sets can be sent to other ItemValue users. (/iv sets send <Recipient> <SetName>)
Support for Jewels and Enchants:
* You can decide if enchant should be included in the calculation, ignored, if item values should be calculated with you own enchants instead, etc.
* You can specify a default jewel, which will be used if an item has an empty socket.
Best Jewels
* This function calculates the best possible jewel combination for a given Set and ItemLink. (/iv bestjewels <SetName> <ItemLink>)
* Uses the built-in database of about 200 jewels and can on-the-fly add new jewels as you see them.
* Powerful filter function which allows you to en/disable every jewel independently, quick disable [quality] and disable [part of name] is also possible.
Equipment Value
* Shows the sum of all item values of your equipment in the character sheet.
* Planned: Equipment Value of your target in the inspect frame (at the moment just in the chat)
You can open the Waterfall GUI with /iv gui.
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http://www.wowace.com/forums/index.php?board=22.0
Looks like it could potentially fit the bill for this.
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