Originally Posted by Cromfel
If they make mistake and I win, it wasnt because I was better in handling Paladin, it is because they failed.
|
I'm quoting this because this is exactly how I feel about paladin PvP outside of healing. Against every other class in the game, I can never, ever "outplay" my opponent. I can anticipate, I can react, I can do decent damage from time to time, but I can never control the battle. Some may say that this is the way all PvP is regardless of class, but I have to disagree.
A good portion of our abilities are reactive, in that they are made to "counter" enemies. DS, BoP, BoF, BoSac, Cleanse, Auras, all three of our heals. And those that are not reactive share the same use or cooldown (seals, other blessings, for instance). This very much fits our recent image as a "defensive-healer", but defining us as that only pidgeonholes our retribution tree.
Anyhow, I dont think the answer for ret viability in the arena is the return of the six second CS. While it offers good damage, I cannot honestly say that that will suddenly give us a new way to counter all the abilities of other classes. For the life of me, I cant really think of what
will help us in that respect.