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I pulled out just the "really interesting" ones. Sometimes it lasts for 4 swings (2MH, 2OH), and, rarely, it lasts for 2 swings.
The 4 and 2 swings ones seem to happen when there is a single crit that gets flurried, and, as you'll notice, both of those sections i highlighted happen on the end of a flurry train that's already going.
I have to finish the parse though to get more data.
I'm actually very surprised at the lack of interest in this topic so, considering how important it is in determining dps. Thank you both for the questions/comments, and I'll post an update tomorrow when I've done more datamining.
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