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Not sure if it helps, but a few weeks ago for my sim, I verified that the first swing after a flurry is proc'd by a special consumes the first charge. (Nothing in my offhand, so no OH swings.)
Something like this:
0.00 MH swing (flurry count = 0)
1.00 SS crit (flurry count = 3)
2.00 MH swing (flurry count = 2)
Now, I never felt like I had enough precision in the time stamps to see whether flurry haste was prorated across the full delay, or if part of the flurry period is just wasted, or what. But I definitely verified that the first swing consumes 1 charge, even if it's only very shortly after the SS crit.
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