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The problem from a rogue perspective is that the limited things we did bring to arenas that other classes couldn't do: Blind, Sap, are now breakable... this could however work out well, now that the 1 time sap will be broken with the trinket, using their cooldown, but at first it seems scary that warriors (who have many cc breaks already, from charging to stop being kited while slowed, to zerker rage to break incapacitate/fear) have now even less to fear. Add a paladin to that team and the only thing that will stop a warrior is... uh.... well...... what will stop warriors now?
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