
Originally Posted by yuttas
Hey all, this is my first post here so hopefully I don't mess something up too terribly. My team in 3v3 has been running into trouble lately (last week we were 2100 and we've already managed to get down to 1960ish in the past two days). We run a disc/holy priest, BM hunt, and affliction lock...
The real problem we have is 2 healer teams... it doesn't generally matter what they are, as long as they are cross healing we are unable to drop one and lose due to mana reasons.
Our general strategy is to have the lock CoT the primary healer, dot up a dps that the hunter focuses on, and then dot up / keep the healer feared and spell-locked. With the hunter it's typically pretty easy to drop either the dotted dps or the dotted healer because full affliction dots on two targets usually puts quite a bit of pressure on their healer... except for when there are two!
Does anyone have advice or is our combination doomed at higher levels due to our class selection? Any help would be greatly appreciated, we're getting a bit frustrated.
|
Well, keep in mind that at the 3v3 level there will still always be "anti-teams", and it seems like two healers is yours. The thing to remember about these teams though is that once their 3rd member (DPS) dies they've already lost. On my team (quite opposite of yours - rogue/priest/mage) our strategy is to always focus on the DPS and just burn through the heals with the help of wound poison and me getting a clutch CS on one of the healers. It works most of the time.
For you guys I think the lock is going to have to really carry the CC burden. CoT on both of them, watch one with spell lock and fear when necessary. If the hunter has scatter shot that could be a clutch interrupt as well.