Originally Posted by Tiiki
You can argue plenty of "If they do that, I'll do this", but that doesn't really help.
It clearly IS a nerf for classes with multiple powerful but very high CD/DR CCs - Druids, Rogues, potentially Warlocks.
It doesn't affect Paladin's and Warriors barely at all, and these are undoubtedly still the strongest classes in PvP.
With CC being of even lesser importance, Mana wars and therefore Mortal Strike become even more important.
The logic for this change escapes me - what problems is it supposed to address?
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It really seems like
much less of a nerf when you consider that for a rogue, it either opens up untrinketed kidney shots, or at the worst, leaves blind unchanged. People have to decide now if they want to waste the trinket on the kidney shot or save it for the blind, and that's even if they didn't already have to blow it on sap! In fact, if you're able to sap and force a trinket only to have unharrased kidney shots, it starts to sound more like a buff to me.