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Old 06/07/07, 3:17 PM   #267 (permalink)
Groggan
Piston Honda
 
Orc Hunter
 
Feathermoon
Cheeky, or any of the others who have been working on formulas for hunter damage, is there a single formula for calculating base dps w/o specials? One that takes weapon damage, weapon speed, rap, crit%, crit modifier, and damage modifier as inputs to give DPS as output? I want to say I worked one out a while ago, but can't find it now.

Basically, I want to create a crit/ap/agi valuation based off DPS to help with quick itemization decisions for myself and my hunter friends. It doesn't need to be perfect, just something to help us choose between gems etc.

It was something like...

DPS = (1+DAMAGEMOD) * [(1-%crit)*(AVGWEAPDAMGE/WEAPSPEED)+(crit%)*(1+CRITMODIFIER)*(AVGWEAPDAMAGE/WEAPSPEED)]
I can't remember where RAP fits into the equation (is it part of figuring out AVGWEAPDAMAGE?, or is it just the added on as RAP/14?), and I don't think I ever accounted for ammo either. Ultimately, I'd like to make an equation that takes your current paper doll DPS, your current Crit, and your current RAP, and find the DPS increase from increasing crit by 1 and then rap by 1, and thus be able to combine those results to find DPS increase from increasing agi by 1 (which could then be weighted for LR and BoK bonuses).
 
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