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Oh, and an idea I had in the vein of valuation of stats, would be to create a tool that takes the same input as my mini-spreadsheet, and creates three curves for each shot, one that is damage by crit change starting from your current crit, one that is damage by rap change starting from your current rap, and one that is damage by rap and crit change starting from your current rap and crit (this last one would of course be a 3d graph). Each could have a given range (I'd think based on itemization points, maybe 10 item levels worth of points or something). It could also be extended to have a shot cycle as input and create a 3d graph for dps changes based on those two axis.
The reason I think this would be useful is because the single-increment valuation is useful for a gauge, but if you add more than that increment your valuation starts losing more and more accuracy (because for each variable the valuation actually depends on that variable, savvy?). I mean, while people dish out the idea that 14RAP = 1DPS the reality is that the RAP-DPS graph is a curve when taking fluctuating crit values into consideration (14RAP at x crit is really zDPS, but at y crit it is aDPS). With the curves you could get a feel for relative slopes and figure out at any give point when to shift your focus for itemization.
Does something like that sound useful to you guys? I kinda think so, since it would be gear-independent and allow for a better sense of what kind of upgrades are more beneficial (instead of what specific upgrade is best buy guess and checking it in one of the inclusive spreadsheets).
Update: I think I settled on the best visualization for it. A single 3d graph with DPS, Crit %(rating?), and RAP as the axises. It'd take the same inputs as my spreadsheet plus a shot cycle/duration and pop out the proper graph. For spice the agi curves for each of the buff-states could be drawn on as well. Maybe allow for the suspension of one axis (dropping it down to DPS and Crit for instance) and the isolation of the agi curves (so the axises would be DPS and agi). Hmm...yes, I think those would be interesting. Could a spreadsheet do that? Or would it need to be a 3d graphing tool?
Last edited by Groggan : 06/07/07 at 8:34 PM.
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