Originally Posted by Sagerix
And honestly, that's a huge issue that isn't brought up very often. Last week I got a 5 point Kidney Shot off on a druid, watched the stun animation on him, stood right next to him and was repeatedly told I was too far from my target to attack. I ran around the area hoping to find a spot the game was happy with, nothing. 6 seconds later the druid rubber banded forward 10 feet and I had wasted 5 combo points on giving him a breather.
I wouldn't think much of it if something similar didn't happen every single week at this point. I'm sure there are other classes impacted by it, but I can't imagine any of them impacted as much as Rogues are by it.
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If you think it is an issue for rogues, try playing a feral druid where the melee range is INSIDE your character. Its one of the main reasons I initially switched to restoration, because as a feral I just didn't have a good enough connection to actually hit anyone in the arena. Your opponent has to stand still with their back to you like a short bus allstar if you want to get a shred off.
Besides feral druids though, I'd say that dagger rogues clearly have it the worst. I played an alt rogue to 60 a long time ago, and PvPing with daggers was quite brutal.