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Hey there! I'm currently working on a combat simulator for Warrior Damage :>
I got the melee part ready to got even with flurry! At least if I wasn't totally wrong at coding :<
I'm waiting for my SF.org project space but I can link you a little textfile which shows my code if you're interrested just write me a PM.
It's just VB because I didn't learned any other language yet and it's quite quick 'n' dirty coded because I didn't code for about 2 years so forgive the eye-hurting-code.
One part I don't really know how to make it accurate it the Rnd() function part. I know that due the convertation from the random value (0.XYXYXY) to just a single (XY.Z) it isn't really accurate. The other problem is that the Rnd value from VB isn't really as "random" as Blizzards random number generator in WoW.
If you like to help me or even take over my project you're definetly welcome. It would be quite nice to write it in C but I can't, maybe you can?
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