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Old 06/08/07, 2:22 PM   #285
Groggan
Piston Honda
 
Orc Hunter
 
Feathermoon
I think you are complicating it there. For a 1-roll system you can just do what I'm doing and use:

(Crit%*CritMod)*Damge + (Hit%-Crit%)*Damage

What this does is for your %crit multiplies the damage by the crit mod, then it takes and subtracts out your crits from your total hits and multiplies that % by shot damage. Or if you reverse the order maybe it would make more sense:

(Hit%-Crit%)*Damage + (Crit%*CritMod)*Damge

So it's how many hits will I get that are not crits, and then how many crits will I get. If you add up (Hit%-Crit%) and Crit% you of course get Hit%, and if you subtract that from 100% you get your miss%, which is in line with a 1-roll system.
 
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