Originally Posted by Eej
Full equation is:
Base Damage * 1.03 = Slaying Base Damage
Slaying Base Damage + (Slaying Base Damage * 1.30 * 1.03) * 1.03
So you're actually getting three 1.03s in there.
No, it works exactly like Humanoid Slaying. It multiplies the crit bonus twice (so 100 hit would be 237.9).
|
Ahh! Now I get it, nice. Let's not report that one :P