Originally Posted by dedmonwakeen
Thanks! I'm a little leery of comparing DPS due to varying lag issues. But if the number of casts and the range of the direct damage and ticks seem reasonable that will certainly help.
I believe my next step is to generate WoW-style combat logs. I hoping to be able to run WWS on the output and compare it to some "real" boss fights.
|
I'd suggest that opposed to being leery of it, you embrace it so that when you're done, you can say "look, this matches ACTUAL data within 2% - there's nothing better than this out there".
If you're worried about the difference in lag between you and me, it's probably best to have a bunch of people run the same test, aggregate the data, aggregate the pings, and back into a good number of "ping affects dps of class ____ by ____ %", it's the user's job to accomodate for this in their own runs.