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Old 06/08/07, 11:52 PM   #54
dedmonwakeen
Don Flamenco
 
Undead Priest
 
Llane
Originally Posted by Efejel View Post
A far more accurate method of handling the whole project, and easily taking care of Darkmoon cards, NG procs, resists, Jow, Quag's Eye & spell-haste items, etc. etc. etc. would be a Monte Carlo simulation with simple deterministic rules. It would also be a fair amount of work, and right now there isn't a large enough community to justify the effort.
I actually have a simulator that currently handles the five main caster dps classes.

Post is here: From TheoryCraft to SimulationCraft

I'm hoping some of the class experts might be willing to look over a portion of the implementation.

Here is the Druid code: http://wow-raid-sim.cvs.sourceforge.....C?view=markup

 
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