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Old 06/09/07, 6:12 PM   #21 (permalink)
sylveni
Von Kaiser
 
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Undead Warlock
 
Stormrage
Originally Posted by Kralnor View Post
I'm not 100% convinced that this is a fact.

Assuming 1000 Shadow damage, Shadow Mastery, Contagion, Improved CoA -

Curse of Doom: 1.1(4200 + 2(1000)) = 380 mana for 6820 after 60 seconds, or 113.66 dps and 17.95 dpm.
Curse of Agony: 1.3(1356 + 1.4(1000)) = 265 mana for 3582.8 over 24 seconds, or 149.28 dps and 13.52 dpm.
Hm, I thought that shadow mastery did not affect curse of doom. I don't have the talent to test myself, can anyone confirm/deny that?

Some comments about your curse of agony formula. Should be something like 1.1*1.1*1.05 instead of 1.3, and the spell coefficient was changed previously in a patch from 1.4 to 1.18.

This changes would give 103 dps for cod, and 132 dps for coa.

An extra point to mention is that cod requires 1 gcd every 60 seconds compared to coa's 2.5 gcds. In theory you could (~almost) cast a shadowbolt in that time. If we factor that into the comparison, for a deep affliction warlock (and assuming 2.5 second bane shadowbolt), say with 10% crit, an average shadowbolt would do

1.05 * 1.10 * (572 + 0.856*1000) = 1649 dmg

This would bring cod to

(4200 + 2*1000) + 1649 = 130 dps


For reference, here are the numbers for 1200, 1300, 1400 shadow dmg. Most warlocks are probably past 1000 shadow dmg by now, so it's useful to look at these ranges as well:

1200 shadow dmg:

cod + 1 sb : 141 dps
coa : 144 dps

1300 shadow dmg:

cod + 1 sb : 146 dps
coa : 150 dps

1400 shadow dmg:

cod + 1 sb : 151 dps
coa : 156 dps


It's still as you say, curse of agony is better than curse of doom. The difference is very small though. I would rather use cod for practical reasons of getting in an extra shadowbolt for (hopeful) imp. sb proc, or maintaining tighter rotation on the rest of my dots.
 
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