Originally Posted by Trohck
Not sure if this is intentional, but I'm seeing the "Effective Rate" and "Chance to Maintain" of Scorpid Poison always equal to zero. In the case of Chance to Maintain it appears to be referencing the Scorpid Cooldown variable which is (incorrectly?) set to "Effective Rate" as opposed to the cooldown of 4 seconds.
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Do you have Scorpid Poison listed as one of the Prioritized abilities? I take the rate of application from there based on when focus is available. I don't just blindly assume you will always have enough focus to use it.
There are also some errors in there in the DPS calculations if you have it close to focus-starved. I'll work on cleaning them up.