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Old 06/12/07, 11:58 AM   #174 (permalink)
valner
Von Kaiser
 
Dwarf Warrior
 
Icecrown
I am looking for some suggestions... Recently I joined a 2v2 with a shaman friend. After 2 weeks playing we are bouncing around 1950-2100 rating. At the moment there are a few combos that make us nuts so i am looking for advice.


1)Shadow priest+warlock- they silence my shaman and deathcoil/fear the crap outta me while they drain tank me etc. I try to kill the priest but they can deathcoil me away from tremor and at the same time triple fear me and keep me snared etc. Other then bend over, what can we do ? i try to shut down the priest and intercept the lock to stop drains. Even if i kill the priest, usually the shaman is so hurt he gets pimp slaped by the lock.

2)double warlock- affliction+ soul link or one of each...We tend to split wins with teams like this UNLESS they have trinkets that suck like the netomatic. We played a double warlock team with both using timbermaw and netomatics and got pimp slapped. I can only escape one and killing the timbermaw does not even yield a victory rush. They can stand at range.. dot the crap outta us and double felhunter spell lock my shaman. Is this just an unwinable combo?

3) Double full frost mages-- 2 pets with root.. 2 mages with root.. 2 mages with double iceblock and snares out the ass. Other then playing LOS kite games and getting luck, I can't see any reliable way to beat these guys. If they make a mistake we can make them pay but they need to make like 3 mistakes or they never die since they can root the hell out of me. This just seems like the old rock scissor from hell for us. We have played teams in 2v2 that when i saw them in 3v3 with my paladin we owned them so hard it was sad.

4)hunter+paladin--- This should be winnable but we rarely beat them. My first instinct was to go for the hunter but any good hunter will keep me trapped all day long. Since my trinket currently does not work on traps AND second win does not consider traps immobilization ( so standing in a giant ice block is not immobilizing.. sure) I am pretty much hosed. Once they trinket change goes live I can probably gib the hunter after his first trap is broken while his next one is on cool down. At the moment though, Hunters are my nightmare. Also they drain all my shaman's mana leaving me high and dry. If i go after the paladin, I end up taking a long time to kill him since smart ones will BOF themselves which makes chasing them hard. They will run me over the damn frost traps and run up to their partner to wingclip/scattershot me off the paladin. Any ideas?

http://ctprofiles.net/talents.ct?cid=550342
 
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