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Hmm this just got me thinking again... Does the .5s hidden casttime on autoshot really is present after steadyshot?
Because if it is, under ideal circumstances for auto/steady-spam you won't want a weapon faster 2.0-speed. And that would contradict other people commenting on "cutting deadtime" in auto/steady-spam and also my playing around with Cheeky's spreadsheet.
Just wondering... *scratching head*
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