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Actually if you notice there are only a couple places where you have to cast immediately after another action.
Arcane 0.4 seconds after steady
Steady 0.9 seconds after auto
If you can't manage those timing you are lost anyway.
Edit 1: Oh and at the loop of the rotation a steady as soon after an auto shot as possible, hardly an exception to hunter rotations. And not any more dependent on tight timings than any other theoretical rotation.
Edit 2: Also most of those places are where you are waiting on the global cool so button mashing will suffice.
Last edited by Glaurong : 06/17/07 at 10:27 PM.
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