Originally Posted by bv23
So there is no such thing as a hidden cooldown timer of which i read about in some other topics where even SoC-proccs got taken into account? Or in other words: It is possible to have SoC procc in 18 of 18 swings in one minute and after that not to see it procc at all for the next, lets say, 2 minutes? - Sry if that sound dump, but even the the previously used search function didn't clearify that up for me or I simply don't get it and miss something viable for that concern.
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No, there's no hidden cooldown. As for your last questions in the OP, CS shouldn't be resetting your swing timer, and
Quartz is a really good addon that contains a swing timer (takes haste into account). As a Blood Elf paladin, you should be using Seal of Blood exclusively except for fights where it's risky.
I'd like to touch base on your comment about refusing to heal - that's the exact reason Ret paladins get a bad reputation. Personally, I see it as being really stubborn and childish, regardless of whatever reasoning is behind it. A good feral druid can pop out, throw a healer an innervate, toss a few HoTs or Heals, then pop back and continue DPSing. While I understand mana is much more of a constraint for Paladins/Shaman, not healing just seems really self-centered. I'm not talking about healbotting, either. I'm talking about stopping your auto-attack and maybe throwing a heal to someone who looks like they're about to die, or throwing a BoP on a mage