Originally Posted by Rob
For melee, we know that it makes crits equal to 203% of regular damage, not 206% of regular damage. If this metagem actually does apply to spell crits, I would expect similar behavior -- crits become 153% of damage (203% with talents).
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For casters I would expect it to act more like the crit boosting talents (eg. Ice Shards) which are actually only an increase to the critical strike damage bonus. If that's the case it would end up actually making crits do 201.5% dmg for spells.