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I think the basic rule of thumb for amp is: "Is your tank getting healed more than 3x between the monster's magical damage hits them?" Answer is yes for fights like Attumen, Moroes, Big Bad Wolf, Prince Malc, Gruul, Mag after adds are dead.
The basic rule of thumb for damp is "Is the target going to be taking quick small amounts of spell damage 2-3x times before they receive a heal?" Answer is yes for fights like Maiden (melees), Illhoof.
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