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I didn't study your model completely through since im limited on time at the moment, but it seems that you are treating missed finishing moves as missed special/combo point moves. Missed finishing moves always return 0 energy, and you get absolutely no compensation for that. This means that +hit is very valuable for using Rip, and for Ferocious Bite its also more valueable because hitrating is usually cheaper than getting critchance either through agility or critrating.
Have you taken this into consideration?
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