Originally Posted by Athinira
Missed finishing moves always return 0 energy
(snip)
Have you taken this into consideration?
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I didn't realise that was the case, thanks! That's a decent effect, but still far from the whole discrepancy.
This is as you would expect - 1% hit goes from a 0.2% to a 1% decrease in rip energy cost, rip is 1/6 of cycle energy, so it's a 0.13%ish increase in yellow dps, 0.08%ish of overall dps.
I was also allowing OOC to proc on a miss, fixing this was another 0.02% total DPS.
Possibly it's just a bunch of these tiny errors. I expected a 'big' reason hit was good, rather than a bunch of little interactions with talents.