Originally Posted by Rosvall
It's more than that. They now have a 25.5% base miss chance, and not 5%. They do not anylonger proc combatpotency. They do not anylonger proc WSC.
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It's true. Except that:
1) Most raiding rogues have at least 200 hit rating. Many have 300. Either way, the difference in actual miss chance is perhaps another 6% - meaning the damage difference is 1% instead of .5%. Not a large effect.
2) The combat potency thing was never modeled in the first place, and is similarly a small effect anyway; it increases your combat potency procs by 5%, which works out to roughly 10 energy a minute, or about 6 dps. Again, not a large effect.
3) Even with Sword Spec proccing WSC, 75% or more of the procs are from Sinister Strikes. Thus, the time between cooldown ending and the next proc occurring will increase about 30%... but since that time is significantly less than the cooldown, we find that the actual increase in uptime is minimal. Moreover, WSC isn't a particularly good trinket in the first place. So an already-mediocre trinket received an almost-trivial nerf. Also not a huge concern.
All in all? Depending on your gear, the sword spec change might lower your damage output a bit - maybe 20 DPS. Is this totally negligible? Of course not. But given that we're seeing differences of up to several hundred dps between swords and daggers, in no way does this "definitly bring the sword-combat dps down and in-line again with dagger-combat" as was asserted. Swords are still a lot better.