Out of personal curiosity I modified the v0.6.2 sheet for a 5s/4r daggercycle.
I think I got it right but a couple of questions linger.
First, what changes were made:
- changed 'free CP' to accomodate 3pt ruthlessnes
- changed 'Enegry requirement'
- changed SND uptime
- changed BS/sec 1/2/3 and BS/Sec (at the bottom of the sheet)
- changed Rupture dmg for 4pt rupture
- changed the duration of rupture to 14 in "rupture uptime", "Total Ruptur DPS"
Now the questions:
- "Cycle Energy" seems to lack engergy required to use Bladeflurry and Adrenalin Rush
- Netherblade 4pc modeled as 0.15% increase in Ruthlessness seems wrong to me. Thottbot shows Netherblade 4pc as a 15% "Seal Fate" proc and Ruthlessness as a total different effect.
- I do not fully understand the reason for the three blocks of calculations for the different procs. Is that to model "proc on proc" effekts of trinktes? If so why only three?
- The cycle length calculated from "Energy required" and "Energy recoverd" is longer than calculated in the DPS Sheet.
I hope someone can shed some light on this.
Edit:
The difference in DPS between 3s/5s/5r and 5s/4r is for the Gear-sheets is only 2-3DPS.
Now the DPS-sheet predicts something about 11 DPS. Somthing is amiss.
And yes I modified the DPS sheet with the assumptions of the Gear sheet (Armor of 5000, Hit/skill dodge/skill etc.).