Originally Posted by Grizlock
Modeling yellow damage is very hard, but I tried to find a relationship for white damage and came up with this chart. When you factor in OOC, and energy loss from misses I think we can put this argument to bed and say hit is king.
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Since the chart is white damage only, it more illustrates that hit is NOT the best stat available.
White damage is about 35-40% of your total damage. The rest being yellow. For yellow damage static AP increases are more valuable due to the multipliers in all the special attacks. Further, crit is WAY more valuable due to Primal Fury. Also with a white attack a miss removes 100% of the dps of that attack. For yellow attacks it only removes a portion (17% i believe) due to the fact that special attacks are energy limited for the most part.
To further illustrate this, consider white attacks (that cannot glance for simplicity). Here 1% hit and 1% crit (neglecting the crit increase talent) give the same increase in DPS assuming you are not hit capped, i.e., 1 crit and 1 miss is the same damage as 2 hits. In this situation it it clear that hit rating is better since it only takes 15.8 hit rating for 1% whereas it takes 22.1 crit rating for 1%. However in the yellow damage situation, 1 crit and 1 miss is superior to 2 hits. Assuming mangle, the 1 crit 1 miss scenario costs 48 energy, whereas the 2 hits scenario costs 80 energy, both giving the same damage. Including predatory instincts and primal fury it is clear that crit is FAR superior to hit when yellow damage is included (and thus so is Agi, even moreso since it adds 1 AP in addition to a similar amount of crit as 1 crit rating).