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These results are almost exactly the same as the results Emmerald's Spreadsheet gives
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Reassuring

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Now here's a silly question - where can I actually find the thing?!
All I can find is links to the static gear listing, but I've got no idea what the base set of gear for this is. (If you have 2400AP and 40% crit then your stat valuation for upgrades won't be the same as if you have 2900AP and 30% crit).
Originally Posted by Valerian
except for FCS. How exactly are you modelling FCS? I'd assume its the exact inverse of defense skill except for the part where it adds extra crit to mobs above your level. I was unclear on how exactly it does that (as are many from the posts I've read).
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It gives weapon skill, which reduces miss chance (8% + 0.04 * (mob_def - wpn_skill)).
When mob def exceeds your weapon skill, it gives a bonus 0.1% hit per skill.
When mob def exceeds your weapon skill + 10, it gives an additional 0.1% hit per skill.
So on a boss, the first 5 skill give 0.2% + 0.04% hit each. The next 10 give 0.1% + 0.04%, and any others give 0.04%.
I need to find my reference for this when I get home.
FCS gives weapon skill, which increases crit chance (agi_crit + critrating_crit - 0.04*(mob_def - wpn_skill) + talents)
When mob def exceeds your weapon skill, it gives a bonus 0.1% crit per skill.
So on a boss, the first 15 skill give 0.1% + 0.04% crit and the rest give 0.04%. (This was broken in the spreadsheet, you'd get the 0.1% for all skill. Fixed!)
This was in the 1.13 patch notes.
So all this could be completely wrong. This seemed at the time I looked into it to be the most likely/consistent model, but I don't think anyone knows for sure =\