Originally Posted by Aldriana
Looks about right. Only other cells that would need to be modified are Raw Rupture DPS (which I assume you did and simply forgot to mention) and Ashtongue Uptime (assuming you want accurate numbers for the Ashtongue trink)
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Your assumption is correct. Remindes me to make posts with the sheet open for reference
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Adrenaline Rush costs no energy to activate;
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Caught again

I really need to check my facts before posting......
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Now, the probability distribution will be different (i.e. the chance to get get 2), but the average is still the same.
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Original I modeld it as the sum of two coinflips but forgot the factor of 2 for the case if both proc simultanously. That was where I "decided" the "something is not right".
Damn I need to dust up my statistics and probablity knowledge.....
As for the three blocks of calculations:
[..]
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Thanks for the detailed explanation.
I went a step further and added a couple of dropdownboxes where you can add SND cp usage and at the moment rupture CP. Probably I will add an eviscarate as well.
So you can, in a fashion, select your personal cycle and compare it with other cylces.
Not as fancy as the DPS sheet but still helpful IMO for deciding what gear to use.
So if you'r interested I can sent my sheet to you for inclusion in the official version.