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The problem with Feral Druids is well, being feral. I played a feral druid for two years after dumping my paladin (the class I started at release), and what was strangely odd, the spec that was considered more of a PvP then PvE spec turned out to be more of a PvE spec than PvP in Burning Crusade.
5v5
When Arena season first started a group of my guildies and I decided to form a 5v5.
Resto Shaman
Holy Priest
Feral Druid
Shadowpriest
Hunter
Yes, the setup is completly retarded. However for about four weeks we maintained top 10 in our battlegroup until we found things to get too hard. We had to play 10x better than the other team just to beat them. The problem I myself ran into, was the fact to be any effective I was sitting in caster, and not where my talent points were, in feral.
Unless something is changed with cyclone, feral just doesn't cut it for 5v5. Theres no point in not using one of the best spells druids have. And the problem most feral druids will run into, is shapeshifting issues (running out of mana from constantly shapeshifting, you can blame blizzard for either the bad itemization, or shapeshifting costs being to much), or the fact to do any dmg, or be of any use they have to be in a feral form, and thus cannot cast cyclone.
3v3/2v2
My druids 2v2 team, just before I quit him was at 2100, at the time the top 2v2 team was 2200. I'm not going to say much except get a rogue, and learn.
overall
Feral lacks in arena, and is more of a PvE spec now. By the way, the shadowpriest in my 5v5, is now in the #1 5v5 in my battlegroup, the hunter qut. Myself and the priest rerolled to a warrior and paladin, and the shaman is now elemental in our new 5v5.
zomg
Damn I ended thsi really early...
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