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Old 06/22/07, 10:21 PM   #288
 Aldriana
Soda Popinski
 
Night Elf Rogue
 
Proudmoore
Originally Posted by Iquark View Post
Hey Aldriana, I was wondering if you had any ideas about implementing the Rod of the Sun King in a future revision. I'm wondering if the energy proc could make up for the lack of sword spec, as I picked it up for fun this week.

The simple math on WoWHead showed somewhere around 2 energy per second from the 6 ppm proc, and it seems as if that might be able to compete with sword spec working in conjunction with all the haste we have access to now.

Any thoughts?
So, the first concern is that, according to some procwatch parses in the Rogue DPS spreadsheet thread, the proc rate is nowhere near 6 PPM. From his numbers, it looks closer to 2, maybe 3. If the proc rate is as low as that, Rod of the Sun King is basically doomed. So it would probably be worth trying to get some confirmation on that, one way or the other.

Secondly, this opens the whole can of worms of maces/fists, which, as mentioned a few pages back, are a royal pain in the you-know-where to model. So I don't have any immediate plans to add it to the sheet - at least, not until I come up with something brilliant in terms of adding other weapon types to the sheet.

That said: it is possible to get some quick-hack estimates of the dps such a thing would provide. If you're looking at going mace spec only - that is, getting an OH mace speccing 19/42 or 20/41 - this can be approximated by just turning off sword spec. Swords without sword spec are basically maces, for most purposes of damage calculation. So to get a damage estimate of Rod of the Sun King, what you'd want to do is:

1) Set Sword Spec to 0
2) Replace one of the MH swords with the stats of Rod of the Sun King (damage range, speed, and the AP)
3) Go into the sword calc sheet and modify rows 56, 88, 120, and 156 to reflect the higher energy regeneration; if you just want to model it as 2 energy per second, just change the 10.5 to a 12.5.

This should spit out a reasonable damage estimate number; you can then compare this to the damage estimate for the actual swords (by using the unmodified sheet) and get some idea as to what is going to be better.

Now, the more interesting case is using Rod of the Sun King with a sword OH, and speccing 16/45 to get sword spec (or 18/43 to get sword spec but not weapon expertise, or 19/42 or 20/41 to get sword spec and WEx but not mace spec, or... well, you get the idea). I would expect one of these to be optimal, but this is *much* harder to calculate (going back to the "not putting maces/fists in the spreadsheet" thing). If people are actually interested in this, I can hack out some numbers to get some dps values, but you'd sort of have to take my word for the results as I'd need to do a major chop job on the sheet to get anything productive out of it.
 
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