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Old 06/26/07, 10:33 AM   #24
jsoeph
Glass Joe
 
Orc Shaman
 
Stormrage (EU)
2h pvp

For a 2h it is also important that even as an enhancement shaman you sometimes do not want to be constantly in melee range. Swinging a very slow weapon in pvp means at times that you go in SS and hit with 40% WF proc rate from the two hits. Then get out of melee range if against faster weapons as staying there only hurts you. Get some trinkets up, Racials, weapon ready, maybe another SS, a shock, totems, a heal. Basically a slow 2h weapon gives you a bit more control of the fight rather than DW. Clearly this is not the PVE thinking where you want sustained constant damage but for pvp it is quite a consideration.

By swining a slow weapon you get the benefit of getting other things done while trying to reduce damage taken. Getting out of range does not reduce your damage but reduces the damage of other melee significantly.

That might be off but I really do not think that we can be "in your face" type of pvp players. The versatility of enhancement shamans requires a bit more than that to get to full utility. Of course most warriors use the same two handers etc, but at the same token every second they are not in range costs them this tiny bit of rage, while we get free searing totem hits, shocks, or interrupt healers.
 
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