Originally Posted by Rott
Why should warrior's have mitigation close to a feral druid? That's the reason for a feral druid's existence. Warriors avoid more damage than a feral druid, that's how it's designed to work.
To quote the great Samir Nagheenanajar, "Horrible, this idea."
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So you're saying if the devs in a future patch remove crushing blows (The main reason warriors and pallys close the gap on druid mitigation) then everything is ok? And you might wanna check some druids raid buffed mitigation levels, they can easily be in 45-55% range before armor comes into play.
But basically in summary you're saying that it would be fine for druids to have the same avoidance as a warrior, more HP in most cases and a ton more armor, with crushing blows removed from the game and its balanced.