Originally Posted by jurgen
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Low 716
High 823
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So you are wielding a 16" gun from an Iowa class Battleship?
If those are the numbers you used then thats the reason, your damage is so high from the gun that crit% hugely dominates the model, and it correctly predicts that small gains in crit unders such conditions would be superior to larger rap gains.
You need to use the damage values from the item description in the high and low.