View Single Post
Old 06/29/07, 5:08 PM   #111
Revv
Glass Joe
 
Orc Hunter
 
Destromath
In testing further timings of why I am clobbering my auto shots, I think I found a piece of my log that does not have Quick Shots enabled.

Steady Shot cast time is 1.087s (1.50 / 1.15 / 1.20)
Auto Shot cast time is 2.100s (2.9 / 1.15 / 1.20) (Do NOT interrupt last 0.5s)

So, latest Steady Shot can be started is 2.100s - 0.500s - 1.087s = 0.513s after previous Auto Shot? (Not 100% sure on this.)

Is that really true? (0.500s is the "cast" of Auto Shot). I have 0.513s to begin a Steady Shot after an Auto Shot? Wow. (My average ping is 250-300ms.)

The lines beginning below with ".." are simple calculations of the Steady Shot hitting, minus the cast time of 1.087 seconds. (Hmm .. arrow flight time? Ick, not going there.)

03:00'42.250	Revv's Auto Shot crits The Lurker Below for 1885        0.000
         569    .. started casting SS (1.087s) .. (0.319s after AS)
03:00'43.656	Revv's Steady Shot crits The Lurker Below for 1897
03:00'44.312	Revv's Auto Shot crits The Lurker Below for 1907        2.062
03:00'46.334    .. started casting SS (1.087s) .. (2.022s after AS)
03:00'47.421	Revv's Steady Shot crits The Lurker Below for 1906
         968	Revv's Auto Shot crits The Lurker Below for 1983        3.656
03:00'48.272    .. started casting SS (1.087s) .. (0.304s after AS)
03:00'49.359	Revv's Steady Shot hits The Lurker Below for 843
The numbers on the right are the times between auto shots. Looks like I really clobbered that 3rd one.

Just trying to see if my work here is correct, and I have to really work on getting that Steady Shot started within 0.513 seconds of an Auto Shot finishing. Appreciate any thoughts/corrections.

Last edited by Revv : 06/29/07 at 5:26 PM. Reason: Corrected the Steady Shot casting time to include quiver haste
 
User is offline.